Showing posts with label 3d max tutorials. Show all posts
Showing posts with label 3d max tutorials. Show all posts

Sunday, June 5, 2011

3Ds Max LensFlare


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  • Create a very Basic yet powerful 3ds Max lens flare
  • We will use the lens effect of 3ds max to produce a powerful lens flare
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Friday, June 3, 2011

Shampoo Advert Tutorial in 3ds Max and After Effects


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Graphical insert for a Shampoo Tv advert
• We will use AE & 3ds max to achieve it


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Sunday, May 29, 2011

3D Underwater Scene


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In this tutorial we’re going to create an underwater scene in 3ds Max. We’re going to create a deep blue sea with light rays and bubbles. Creating convincing underwater scene is a challenging task and I’m not even trying to create a physically accurate simulation. Rather I’m using my artistic freedom to neglect some real world rules to get the look and feel I’m going for

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Bokeh Effect in 3ds Max


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In this tutorial we’re going to create a bokeh effect in 3ds Max. The term bokeh is familiar from photography. When depth of field is shallow, part of the photo is blurred. Bokeh refers to that blur or the quality of it. There are a few different methods of creating shallow depth of field in 3ds Max, but this time we concentrate on the ‘Depth of Field / Bokeh’ camera shader which is a new feature in 3ds Max 2011. The Bokeh shader gives us nice tools to control the quality and the look of the out of focus areas.


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Saturday, May 28, 2011

Friday, May 27, 2011

Explosion 3ds max Tutorial



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However, the user must have a basic knowledge of MAX and some of its functions, like creating combustion gizmos, the video post basic functions, omni lights, etc.

Now, without further rambling...


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Abstract Bokeh Background 3ds max tutorial



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In this tutorial we’re going to create an abstract background image in 3ds Max. It seems that bokeh backgrounds have been extremely popular during the last few years so we’re going to create one as well. There are many Photoshop tutorials available, but here I’m going to show you how to create bokeh background in 3ds Max. I think 3ds Max is perfect for creating abstract backgrounds because of it’s parametric nature. It’s really easy to change everything with parameters. I’m using 3ds Max 2011, but many older versions should work as well.

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Thursday, May 26, 2011

3D Studio Max Cool Sphere Lighting Effect


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-Create a Volume Light effect in 3D Studio Max
-We will use the Volu.Select modifier with a texture to delete parts of a sphere.
-We will use a light with 2 sided shadow casting.


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Creating A Nuclear Explosion In 3ds Max And After Effects

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In today’s tutorial, regular author and contributor Chandan Kumar will show us a simple, yet effective technique for creating a nuclear explosion inside of
3D Studio Max,
 using Particle Flow. Once the effect is created, Chandan will then move into
After Effects
 where he’ll show how to composite the explosion into live action footage. This tutorial demonstrates how quickly a complex looking effect can be achieved in a short amount of time, without the use of additional plugins. This is a great tutorial for anyone interested in creating
visual effects
 shots. Let’s take a look!

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